Weapons and ammo
https://melledorks.com/api/overlay/weapons Two weapon slots with weapon images, dual wield, and ammo selections. Uses the standard 5-size weapon budget.
Suggested browser source size: 1100 × 400.
These endpoints return an HTML page for an OBS browser source. Every page load rolls a new loadout. The result stays on screen until the source reloads, with no timer or automatic reroll.
The overlays use the generator's dark indigo panels, item images, and equipment cards. The area outside the panel is transparent. There are no site menus, editing controls, or footer.
https://melledorks.com/api/overlay/weapons Two weapon slots with weapon images, dual wield, and ammo selections. Uses the standard 5-size weapon budget.
Suggested browser source size: 1100 × 400.
https://melledorks.com/api/overlay/full-loadout Weapons and ammo plus eight utility slots. Includes a First Aid Kit and one melee tool, with no traits.
Suggested browser source size: 1100 × 1000.
https://melledorks.com/api/overlay/full-loadout-with-perks Weapons, ammo, tools, consumables, and randomized traits. Traits are picked first with a 10-point budget. Quartermaster increases weapon capacity to 6 when selected.
Suggested browser source size: 1100 × 1400.
All three presets exclude scarce equipment and allow dual wield and special ammo. The perks overlay excludes scarce traits. These presets match the corresponding JSON API routes and do not read your saved generator settings.
To keep the same roll when switching scenes, leave Refresh browser when scene becomes active and Shutdown source when not visible disabled. Enable refresh on scene activation if you want a new roll each time that scene appears.
The overlays do not follow rolls made in the website generator or JSON API. Each browser source gets its own loadout. The URLs need no API key or query parameters.
Need JSON for a bot or chat command? See the loadout API reference.